Monday, 9 April 2012

Battlefield 3: Close Quarters DLC hinted - New gameplay video from PAX 2012

bf3, close quarters


Visitors currently in Boston PAX 2012 have held to include the ability to play the new DLC for Close Quarters Battle Field 3rd A visitor was filming with his test session and released it on video now on YouTube.

Battlefield 3 Battlelog Update – the Live Scoreboard




The days are gone joining a server at its last five tickets or last five seconds! In the coming weeks, the Battlelog will be receiving an interesting update called the Live Scoreboard.

The Live Scoreboard is exactly what it sounds like, a scoreboard that can be viewed live – at the same time as a match is being played. This means that PC players, before entering into a server, will now be able to view the progress of the match in real-time while on the Battlelog. It will detail how many tickets or kills are left before the end of the match or round, which team is winning, as well as how many points, kills and deaths each player has.

Check out some of the images below:





If you’re not yet seeing the update on your Battlelog yet, Elton Muuga, Web Software Engineer at DICE tells users not to worry: “We are rolling it out to more users every day to gather performance data and community feedback before releasing it for everyone.”

Battlefield 3 Xbox 360 Patch notes




GENERAL GAMEPLAY FIXES
  • Players should no longer take fall damage from short falls.
  • Players now get up from Prone slightly faster, allowing better odds of getting away from a grenade or threat when prone.
  • Fixed some situations that would unintentionally make a player unrevivable.
  • Reduced the black screen fade in time on spawn. The fade is still necessary for properly streaming in loading content at spawn, but it has been substantially reduced.
  • Increased the spawn protection time from 1sec to 2sec. The protection will still be immediately canceled as soon as the player moves or shoots.
  • Spawn protection will no longer be canceled by the player looking around.
  • Increased the speed at which a player regains accuracy when aiming after moving for a more responsive experience. Firing before fully zoomed will still result inaccurate fire.
  • Increased the inaccuracy and recoil added when a player is fully suppressed.
  • Shotgun Buck and Flechette rounds now have a less suppressive effect at medium to long range.
  • Tweaked the damage levels of Buck and Flechette rounds to balance them with other weapons.
  • Improved the suppression of the .44 magnum, .357 magnum, and the 5.8x42mm DAP88 rounds from the Type88 sniper.
  • Attempting to Crouch (like Prone) will now properly interrupt Sprint.
  • Increased the effectiveness of Suppression Resist Specialization.
  • Parachutes now respond to turn and throttle inputs more quickly.
  • Switching from primary weapons to sidearms and back now takes less time.
  • Increased the effectiveness of explosive resistance.
  • Tweaked bipod deploy settings so players can no longer deploy a bipod in places higher than chin level.
  • The bipod should now be more reliable when deploying on top of sloped objects like cars and rocks.
  • Fixed several issues with vaulting objects, especially for thin railings.
  • The Knife now only takes two swipes to kill when attacking from a position where a takedown is not possible.
  • CRAM weapons on Carriers now count towards stationary weapon awards.

Xbox 360 Battlefield 3 patch now up

bf3, patch, xbox 360


DICE has released latest Battlefield 3 patch for Xbox 360 bringing a slew of fixes and tweaks. Also, there will be a server side fix for both Xbox 360 and PS3 to iron out problems with heat seekers and TV-missles.

Update: Gustav Halling has asked via Twitter, “PS3 and Xbox players, is there any improvement with heatseekers on any servers? It can take time before they are running the new software.” This indicates that the server side fixes for consoles mentioned below have begun rolling out.

Soon as you fire up Battlefield 3 on Xbox 360, you will be greeted to a 172MB mandatory update. This patch seems to lay down the ground work for the major patch that you will be prompted to download at the main menu in form of a free Xbox LIVE Marketplace transaction. The patch, which is named “Rent a Server Update” will set you back 1.02GB in memory (excluding the 172MB prior).

The server rentals pricing in Microsoft points:

1 day 120 MSP ($1.49)
7 days 560 MSP ($6.99)
30 days 2000 MSP ($24.99)
90 days 4800 MSP ($59.99)

Along with today’s patch for Xbox 360, all three platform (PC, PS3, and Xbox 360) will be getting a server side fix for a couple of issues (only on consoles). The official Battlefield twitter account stated that the server update to take place between 8 am UTC (4 am EST/1 am PST) and 4 pm UTC (12pm EST/4am PST). During this time, “you may be kicked from your game, but should be able to rejoin.” Gustav Halling explained, “we are rolling out a server-fix for Heat seekers and TV-missiles bugs today.” He went on to explain how TV-missiles are being tweaked, “we are nerfing it down, it was not intentional to 1-hit kill all 100% healthy vehicles in the game.” However, he noted, “Small notice. The server side fixes today is consoles only. PC will follow shortly since they have their own update days.”